![]() MS-DOS I wouldn't say is tricky, just a P.I.A and time consuming much like the Amiga was before the PUAE core made life easier on us all. For me quality is better than quantity but each to their own. I do love ScummVM so if you see my YT video showcase, all the games have their own theme and I used boxart for the wheel to make it look a little different. Personally I focus on systems/games I enjoy or my family and friends adore, I do them and I do them well. You'll see guys bragging they have 300+ wheels BUT I guarantee most of them are a mess and not complete or just "garbage games" that nobody would actually want to play. For detailed instructions see the Connecting a cloud service guide. I know you can use a flash drive/external hard drive to transfer files and data from one PC to another. My advice would be not to fall in the trap of trying to have so many wheels. Use ScummVM’s Cloud functionality to share game files and automatically back up and sync your saved game states. I am trying to transfer data, files, apps, settings from a Windows 10 computer to a Windows 11 computer without having to download everything again. I did PM you warning you about the sound in some Lucasarts games, glad to hear you're done with ScummVM. Any suggestions for tricky ones to look at, I like the challenge. Will be back shortly to work on my next emulator. I've spent so long fixing my Hyperspin I've not played any games. Also had issues with day of the Tentacle sound crackling, so just used the Mac sound file and all good now. In the ScummVM folder there is a comi folder with the game files and the scummvm file (comi is written on first line) Rompath=/storage/emulated/0/Hyperspin/Roms/ScummVM/ Remember we have "roms_only=false" in the ini file when using the folder trick, so the games show even if the rom path is incorrect. Your rom path looks wrong to me from what you stated in the first post and what's in your comi example. There's free software called "Files 2 Folder" that can easily do this for you, taking multiple files, naming folders after them and then moving each file into it's own folder. The knock on effect is that all media (including theme zips) have to be in a named folder for each category (e.g wheel & video) for it to be found. I can see that's been used from your scummVM.xml file (e.g comi/comi). We use the "folder trick" for this system, each game has it's own folder with it's game files and a scummvm file inside. The ScummVM android app didn't support launch intent for Frontend support, I doubt that's changed. You've posted in the right part of the forum but sometimes forum members don't notice it's an Android related topic. Do you have a guide or a quick link on what to do please?Īhk files are for Rocketlauncher which is the backbone of Hyperspin on PC. Inside the "comi" folder, I have the comi.scummvm file, this has one line "comi"ĭark13, you comment, is this for Android? I can't see where I'd put this file. My Game image is located inside this folder: Parameters=cores/scummvm_libretro_android.so My Settings file, ScummVM.ini set up as below:Įxe=32/.RetroActivityFuture HyperList XML Exporter Version 1.3 Copywrite (c) 2009-2011 William Strong ![]() I've got my Database file: ScummVM.xml as follows (using the folder/game structure as eplained in the guide): If I go through one game as an example, maybe that will show what I'm doing wrong? ![]() By the way, these games all run directly in Retroarch when selecting the *.scummvm file. The Wheel now works fine, but when I try to launch a game I get "warning trying to launch missing rom". I fixed my Media issue, I just had to put sub-folders in all the Media folders for each game and move their files into it. Please comment here to indicate if this has fixed your problem or if we have an issue with OSX.OK I'm still struggling with this. Start ScummVM and the Monkey 1 savegames should now be visible. Delete the new savegame and rename the older savegames to match the same pattern.ġ0. I would suspect this has a slightly different name to your other savegames i.e. Look in the savegame folder and check that a new savegame has appeared. Then start ScummVM and Run Monkey Island and do a savegame at the start.Ĩ. Make a backup copy of your savegames for Monkey Island just in case in a different folder.ħ. Note: This is to check that you have modified the global savepath and not just the savepath for one game and that it is correctly pointed to the folder where you have placed the savegames and that you have read/write file permissions to that folder.Ħ. Check to see that the new savegame (fotaq.001 or similar) is in the same folder that you have specified for your savegames path. Unzip to a folder and add the game in ScummVM.ĥ. Download one of the freeware games such as FOTAQ from the downloads page:Ģ. Firstly, we don't guarantee cross platform / cross version savegame compatibility, but we do aim for it.ġ.
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